Posted by KJ on the 15th of May, 2008 at 6:00 pm under Uncategorized.    This post has no comments.

Final Fantasy X/X-2

Drabbles (100 words or fewer)

Battle Stories (various, most 300 – 800 words)

Ficlets (101-2000 words)

  • Aye, Captain: One afternoon in the desert, Paine and Nooj indulge in each other. Paine/Nooj. Metafic for The Confessional.
  • Between Storms: Gippal shows Tidus some beauty in the desert.
  • Can’t Ask for More: Baralai reflects on love and the choices he made, many years post game.
  • Captivated: Nooj watches the Gullwings in action and makes some observations that surprise him. Nooj/Paine and Nooj/Yuna implications.
  • Change of Scenery: Baralai goes to some lengths to be alone. Baralai/Gippal. AU.
  • Character Sketches: Brief stories about various characters, showing a snapshot of each at a different point in his life.
  • Choices: Kinoc considers the choices he made on his way to execute an unpleasant duty.
  • Clash: An important conversation, sparked by a sparring martch. Auron/Kinoc.
  • Dark: After a hard day of battle, YRP have a chat about the Dark Knight dressphere.
  • Darkness, Dawn: Paine’s first night on the Celsius.
  • Desert Cold: Paine and Nooj and a night in the desert. Paine/Nooj.
  • Forwards: Wakka and Chappu practiced every morning on Besaid Beach. Lulu/Chappu. Metafic.
  • Gifts: Two moments in the life of a scholar. Maechen. Gen.
  • A Good Team: Rikku gets some unexpected assistance from Nooj.
  • Growing Pains: A job interview, Leblanc-style.
  • Happy: After receiving an invitation, Yuna needs to decide what will make her happy. Baralai/Yuna.
  • Heritage: A chat about dresspheres and Yuna’s past.
  • Home Movie: Gippal and Rikku discover a long-forgotten Crimson Sphere. Gippal/Rikku.
  • House and Home: Baralai relaxes at home. Baralai/Paine. Metafic for A Guardian’s Legacy.
  • Icebreaker: Gippal shares stories to clear the air during an awkward time.
  • In the Kitchen: Baralai is visited by Gippal, who is looking for something unexpected. Baralai/Gippal.
  • In the Shadows: Paine and Nooj confront their history and each other. Paine/Nooj implications. Metafic.
  • Inheritance: Paine and Nooj share the truth about the past with their young son. Paine/Nooj.
  • Landing: Wakka opens up to Rikku about his relationship with Lulu. Wakka/Rikku and Wakka/Lulu implications. Metafic for A Guardian’s Legacy.
  • Lessons: Yuna faces truths about herself and the rest of the world as she prays in Macalania Temple. Yuna/Shiva, sorta.
  • Love Lost: While camping one night, Auron, Braska, and Jecht have a chat about love.
  • Meeting in the Market: While chasing down a thief in Luca, Rikku meets a new friend.
  • Miracle: While exploring a forest near the Moonflow, Paine and Nooj discover a surprise. Paine/Nooj.
  • Navigation: Baralai and Gippal go star-gazing and share some secrets. Baralai/Gippal.
  • On the Ice: Auron faces down his feelings about a member of his party. Auron/Rikku.
  • One on One: Beclem plays blitz on Besaid with an unexpected opponent. Beclem/Yuna.
  • Options: Nooj, Rikku, and an uncomfortable subject or two. Paine/Nooj implications.
  • Playing Pirates: Gippal fantasizes about the future. Baralai/Gippal implications. Airship ‘verse.
  • Pranksters: Paine and Gippal reminisce.
  • Report: Clasko tells Nooj about something unusual he saw on the Calm Lands.
  • Research Assistant: While working for New Yevon, Baralai receives an unwelcome visitor who forces him to confront his past.
  • Rescued: A summoner has the greatest respect for all living creatures. AU, DSHnD universe
  • The RNP Triad: Three related stories about an affair between Nooj and Rikku, and how the fallout affects his relationship with Paine. Metafic.
  • Sailing: Gippal and Baralai share a moment on the S.S. Winno.
  • Scars: Paine and Nooj compare their battle wounds. Paine/Nooj.
  • Search: Lucil and Elma discuss the future and the past. Vague Elma/Lucil implications.
  • Secret of the Flames: A young Paine decides to find out the truth about the fayth for herself.
  • Separated: Baralai attempts to reconnect with himself during the final battle. Baralai/Yuna.
  • Teammates: Squadron Five has a discussion about their future as a team. Metafic for The Confessional.
  • Those Who Wait: Paine makes her farewells to Rikku before going on a trip. Airship ‘verse.
  • To Get to the Other Side: Captain Kirk is climbing a mountain, and Rikku wants to know why. Crossover with Star Trek (2009).
  • Tradition: Auron and Kinoc discuss the possibility of change within the ranks of the warrior monks.
  • Treasure Hunters: Paine’s friends drag her to a flea market. AU, metafic.
  • Trustworthy: Nooj has a surprise for Baralai.
  • Under the Moon: Wrapped up in her memories, Paine takes comfort from an unexpected source. Paine/Rikku.
  • What About…? : What really happened after the commsphere on the Farplance stopped transmitting? One interpretation. Paine/Nooj implications.
  • Where They Left Off: Paine and Nooj have a discussion of sorts on the Celsius. Paine/Nooj.

Short Stories (single chapter stories of more than 2000 words)

  • Belonging: Auron fights to defend Braska’s honor, and to exorcise the ghosts of his past.
  • Bloodlines: Two years after the defeat of Yevon, Nooj and Paine make some decisions about their future together. Paine/Nooj. Collaboration with Ikon. AU, DSHnD universe.
  • The Cat: Sometimes help can come from an unexpected source. Nooj and Paine meet an old friend in the Calm Lands. Paine/Nooj.
  • Chasing My Past: Paine realizes that she didn’t find all the answers she was looking for on her travels with the Gullwings. But will she like the truth she discovers? Paine/Nooj.
  • Dream: Yuna goes to Bevelle after her pilgrimage to seek some answers. Yuna/Tidus.
  • Elemental: Lulu takes her first steps on her path of becoming a black mage.
  • Fate: An offhand remark from Nooj gets Paine to thinking about their history. Paine/Nooj.
  • Getting Rest: Lulu thought she wanted to be alone, but Rikku’s company proves to be a fine distraction from her troubles. Lulu/Rikku.
  • My Last Confession: Ten years later, Paine looks back on her life. Follow-up to The Confessional.
  • Painkiller: Paine learns some bad news and faces up to her feelings about Nooj. Several years postgame. Follow-up to The Confessional and My Last Confession.
  • The Pursuit of Happiness (or, Fifty Ways to Leave, Find, or Get Busy With Your Lover): Fifty microfics about Paine and Nooj, separately and together. Written collaboratively with Renay in the style of the 1Sentence community on LiveJournal, although we selected our own prompts, and not all the microfics are exactly one sentence long. Hosted on Renay’s fic archive. Paine/Nooj.
  • Simple: Paine pays a visit to Nooj at Youth League Headquarters, ready to make some decisions about her future. Follow-up to Where They Left Off. Paine/Nooj.
  • Weapon of Choice: Ten short pieces about a woman and her most faithful companion. Paine, with appearances by the Gullwings and the CS3. Vaguely Paine/Nooj.

Multi-Chapter Stories

Final Fantasy XII

Battle Stories

Ficbits and Shorts

  • Alternate Histories: A game of “what if” on the eve of an important state event. Balthier/Ashe.
  • Exchange: Balthier had thought he was beyond caring about the machinations of Archadian high society.
  • Judgment: Dr. Cid sends his son off to be a Judge.
  • Lines of Communication: In which Penelo gets a letter and much is revealed. Vaan/Penelo.
  • Negotiations: Politics follow Ashe wherever she goes, and meetings with Al-Cid are never an exception. Ashe/Al-Cid.
  • Political Considerations: A year after Ashe’s coronation, she faces up to some realities of her position. Ashe/Balthier. Follow-up to Alternate Histories.
  • Return Visit: Ashe wants to see Nabudis with her own eyes. Ashe/Rasler, and Ashe/Basch implications.

Other Fandoms

  • A Learning Experience: Cid Raines and Yaag Rosch in the military academy. FFXIII.
  • Not a Veterinarian: Dr. Julian Bashir will treat any patient in need. Bashir, Sisko. Star Trek: Deep Space Nine.

Standard Disclaimer: All characters, plots, locations, and concepts from the Final Fantasy games are copyright Square Enix and are used without permission. All characters, plots, locations, and concepts from other sources are copyright their respective creators and are likewise used without permission. Except where excluded by those copyrights, all writings on this site are released under a Creative Commons Attribution-NoCommercial-ShareAlike license. You are welcome to use, redistribute, quote, or make derivative works as long as I receive proper credit and the resulting works bear the same license.

Posted by KJ on the 18th of April, 2010 at 7:03 pm under Uncategorized.    This post has one comment.

Summary: Politics follow Ashe wherever she goes, and meetings with Al-Cid are never an exception.

Notes: Written for the 2009 Trick or Treat round of the Final Fantasy Kiss Battle. Prompt was “Ashe/Al-Cid, Unfortunate”.

Metadata: 1,048 words. Rated PG, Ashe/Al-Cid. Some spoilers.


Negotiations

Ashe nodded her head in farewell one last time to the final member of the Rozarrian delegation. “Thank you for coming,” she said.

The noble bowed in return; Ashe shut the door behind him, then took a deep breath of freedom. Placing her hands on the small of her back, she stretched backwards, drawing her shoulder blades together, looking up at the ceiling to stretch out her neck. Then she let her shoulders fall with a huge sigh before turning to slump against the door.

“Long meeting,” said a voice from the corner of the room, and Ashe instantly came to attention, standing up straight and whirling toward its source.

“Who is– oh. Why are you still here? I thought you left with the others.”

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Posted by KJ on the 18th of April, 2010 at 6:51 pm under Uncategorized.    This post has no comments.

Summary: Ashe needs to see Nabudis with her own eyes.

Notes: During my 2009 replay of FFXII, I found myself wondering how Ashe and Basch would react to the devastation at Nabudis, since it seemed likely that they had been there before. This story is the result.

Metadata: 1760 words, rated PG. Ashe/Rasler and implications of Ashe/Basch. Spoilers.


Return Visit

Ashe stood on the threshold, her hand resting against the cool stone of the pillar. Behind her lay the lush green world of the Salikawood — the paths and walkways covered with fallen greenery, the rush of the breeze in the leaves high overhead, the distant chirping of birds and rustling of insects. Already, though, Ashe could feel the air deadening, a hush falling into her ears. The cliff walls marking the passageway to Nabreus rose up before her, and she found herself reluctant to move forward.

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Posted by KJ on the 18th of April, 2010 at 6:46 pm under Uncategorized.    This post has no comments.

Summary: Balthier had thought he was beyond caring about the machinations of Archadian high society.

Notes: Written as Chocobo Down in the 2009 round of Final Fantasy Exchange. Prompt: “I’ve always wanted to see something about how Balthier, as an Archadian, reacts to the way a lower-class Dalmascan kid like Vaan manages to earn a sandalwood chop and access to the high-class section of Archades in just one afternoon, something which seems to be a *major* feat in-game from the way people talk about chops.”

Metadata: 2,640 words. Rated G, Gen. Spoilers for Balthier’s backstory.


Exchange

“Driver! Faster, if you please. I would be loathe to expend any of the violence in my present mood on my companions.”

The cabbie obliged without a word, bringing them up to maximum speed. The force of their forward motion pressed Balthier’s head into the back of his seat; he closed his eyes and let momentum take its course. He could feel the fires of Vaan’s curiosity burning on the other side of the cab, but for once he felt not at all like answering the boy’s questions.

A fool, that’s what he’d been. A fool to trust Jules, to think that a sack of coin and a handful of chops would be enough to buy the streetear’s silence, or at least the pretense of loyalty for a few hours. He should have known that Jules would have his fingers in the Rozarrian honeypot. Balthier wondered what Jules’s total haul for the day might be. Playing both sides was a clever strategy, indeed, bound to maximize profits, assuming one didn’t wind up dead for their trouble. He thought he might cheerfully escort Jules into that death with his bare hands, were the opportunity to present itself. If only the fellow weren’t so damned useful.

But done was done; no use wasting these next few moments in recriminations when he should be using the time to prepare for Draklor and all that faced him there. Fortunate that Vaan had learned to wade through the muck that was Archadian information-peddling well enough to buy passage — although somewhat unlikely, as well. There were people in Old Archades who would be lucky to see five chops in their entire lifetimes, and here Vaan had collected near twice that many in a single afternoon. Balthier permitted his eyes to open a crack, then turned his head sideways to consider the boy. Vaan slouched against the wall of the cab, his feet lazily kicked out into the aisle, the anticipation in his eyes belying the casual posture, looking nothing like the sort of young, bored aristocrat who might normally grace that seat. Balthier’s hand drifted down to cover his vest pocket, the pair of sandalwood chops that rested there evident through the heavy brocade. They had been his ticket to safety and status, once; now they weighted him down like a handful of lead shot, but he didn’t dare give them up. One never knew when some extra influence might come in handy, much as he might loathe taking advantage of it.

The cab slowed down, and Balthier snatched his hand away. As he did so, he opened his eyes fully and noted Fran, seated on his left, watching him. She raised an eyebrow, but he paid her no heed. Draklor awaited him, a far more oppressive symbol of his father’s legacy than two small pieces of wood. Best to concentrate on more important things.

-x-

The skies were clear from Archades to Balfonheim — “Too clear,” Balthier muttered, just loud enough for Fran and only Fran to hear. “Almost as though they wanted us to escape, the old man clearing us a path to follow him back into Jagd. It would be like him to lead us around Ivalice by the nose.”

“You really think that’s his plan?” Vaan’s voice piped in from behind, and Balthier started. It appeared he hadn’t spoken as quietly as he’d intended, or perhaps it was only that Vaan’s ears had gotten sharper in Archades. Balthier risked a glance over his shoulder, looking for any sign of it on Vaan’s face, but no — he could see no evidence that any of the petty intrigues that Vaan had furthered touched him in any way. The boy faced forward, as he always faced forward. Balthier felt a stab of envy, and the chops lay heavier in his pocket than ever before.

“Perhaps.” He tossed the word back to Vaan, tone more offhand than he felt. “Vaan, check on the stores in the back, will you? I didn’t have time to secure them for the landing, before.”

“Right.” Vaan disengaged himself from the seat and hopped into the aisle, and Balthier returned his attention to the flight path. Keeping one hand on the controls, he used the other to pull a chop free of his pocket. He worried the long, narrow block between his fingers, the edges worn smooth from years of carrying it around like a talisman, whether of good or ill omen he was never sure.

Fran cast him a sidelong glance. “You step off the path your father laid for you, and always it finds you again. Perhaps this will teach you not to run from fate.”

Balthier snorted. “And when did you start believing in fate?”

With an enigmatic smile, Fran looked forward again. “The aerodrome lies ahead. Best to put away the trinket and use both hands to pull us into dock.”

-x-

Balthier dropped down into a chair at the Whitecap Wench, with somewhat less grace than he was accustomed to displaying; it had been a long day, with many more yet to come. The rest of their party had stayed in Reddas’s manse, eating a meal prepared for them by his household chef, but Balthier was in no mood to make small talk with another failed-Judge-turned-pirate, preferring an escape to the best tavern in town. Being in a room free of aristocracy should have cheered him, but so far, rubbing elbows with the glorious unwashed had only increased his bitterness. He motioned over the waitress, Lizzi; she caught his eye with a smile and stopped by the bar before waltzing to the table, a pint of his preferred already on her serving tray. A thoughtful gesture, although had he been given a chance to order, he might have selected something stronger.

“Welcome back to Balfonheim. You want the usual?” She set the mug down with a wink and a leer.

He shook his head without meeting her eyes. Lizzi was a pretty girl, always enthusiastic, but the mere thought of her brand of enthusiasm exhausted him tonight. “Just a light dinner, if you please, for two.”

Her smile dimmed. “Fran joining you?”

“Yes, in a moment.” Balthier set a coin on the table, its denomination rather larger than his request would require. The tip worked its magic; Lizzi’s eyes lightened as she palmed the coin, then returned to the kitchen. Balthier might have imagined the extra swing to her hips as she walked away, but probably not. Lizzi was one to make sure that every man in the room knew what he was missing.

Fran passed the waitress in the aisle and settled into the other chair at the table. Balthier acknowledged her with a nod, then looked away, out over the harbor, its waters glowing golden in the setting sun. Once again, he pulled the chop from its hiding place and toyed with it, tapping it against the table as he stared into the distance and drank his ale. They did not speak, and Balthier barely moved until Lizzi’s return. She delivered Fran a glass of water and presented Balthier with his second beverage before setting a light plate — grilled fish, greens, a slice of bread — in front of each of them. He looked up to acknowledge her, and then his attention was caught by a newcomer to the tavern: Vaan, stepping through the door and looking around, a picture of wide-eyed innocence as always.

Fran took a nibble of fish, then looked at Balthier.

“You’re brooding,” she said. “And it is more than just your father.” She nodded to the chop in his hands. “Many memories weigh on you tonight.” She turned to follow his gaze, noted Vaan working the room, chatting up people as he went. “Or perhaps it is jealousy that works against your spirit?”

Balthier considered a denial, but Fran knew him far too well for him to have a prayer of getting away with that. “The boy has a talent for getting people to like him. Watch him now — everyone talks to him, whether they want to or not. Not to mention the way he got involved in this journey in the first place.” Fran chuckled, and Balthier sat back in his chair. “I do envy, perhaps, the ease with which he slips into a new role as circumstances require him. Fighter, leader, politician, spy. It’s a gift.”

“Envy, or recognition?” Fran’s eyes widened, just a touch.

“Both, naturally.” Balthier set the chop on the table and speared a leaf of lettuce with his fork. Vaan was standing by the window, conversing with a Viera; once he had finished, he turned and caught Balthier’s eye. Balthier raised a hand in greeting, and Vaan crossed the room toward them. He stood at the edge of the table, looking awkward, until Fran reached for an empty chair and pulled it to her side, its legs clattering against the stone floor.

Vaan sat, propping his elbows against the tabletop. “Missed you guys at dinner. Is the food better here?” He looked at their plates, and then his eyes landed on the chop by Balthier’s empty mug. “Hey, is that a chop?”

“Mm.” Balthier picked it up, holding it out on his palm for Vaan to inspect. “Once my most prized possession, if you can believe that.”

“Crazy.” Vaan leaned forward and ran a finger along one edge. “It’s a lot nicer than the ones I got.” He sat up. “How many do you have?”

“Of the sandalwood? Two. And perhaps two dozen of the pine, not counting the ones I need to steal back from Jules the next time I see him.”

Vaan laughed, then shook his head. “I don’t understand Archades at all. How can those things be so valuable?”

Balthier snorted. “Those things, as you call them, represent knowledge, and among the gentry, knowledge is power. Dalmasca and Rozarria are the same, and anyone who claims otherwise is deluded or lying. Archades simply has a more tangible way of trading that power.” He held the chop up, its burnished wood capturing the rays of the setting sun. “And the chops have a sort of beauty, if you know the stories they tell. Some of the nobles have them carved, you see, with their seal or sigil. And sometimes a new owner will write over the markings of the previous one. They tell a story, these markings.”

“A story?” Vaan’s brow furrowed. “Like, what kind of story?”

For a moment, Balthier said nothing, rubbing his thumb along the smoothed edge of the carving. “Take this chop. It tells the story of a boy whose mother wanted him to have a leg up in the world, of a boy with two older brothers and a father wrapped up in politics and research, of a sickly woman who knew that she might not have much time with her son. My mother, Artemesia Alanthas Bunansa, who inherited this chop from her father who inherited it from his, presented it to me when I was still rather young. Anyone able to read the markings can see that this chop is nearly as old as Archades itself, and it gave me entry to reaches of society that my brothers could not touch, then.”

He bowed his head and set the chop back on the table. He never spoke of his mother; even Fran had not known this story, until now. He glanced up and saw she was watching him with clear eyes. She favored him with a sad smile. “And the other?” she asked.

“Ah, the other.” Balthier reached back into his pocket and pulled the second chop free. This chop was not as polished as the first, although the underlying wood was of higher quality. “This I earned not by birthright, but in much the same way you acquired your chops, Vaan: by trading information, person to person. It took nearly a month, but I carried enough rumors and curried enough favor, and the chop was mine. My father was proud enough to get it carved with a sigil created especially for me; see this mark at the bottom?” He turned the short end toward Vaan, who closely examined the offering, then nodded. “My initials, stylized by an artisan hand-chosen by my father to commemorate the occasion. Quite a thing to be celebrated, eh? I’d learned how to lick the right boots.”

Vaan flinched, and Balthier cursed his indelicacy — the boy had been so pleased with his accomplishment, and he’d just insulted it in no uncertain terms. He gathered up the chops, closed his hand around them. “And perhaps now you’ve a better insight into why I left that place without a backwards glance.”

“Yeah. I guess so.” Vaan shifted in his chair.

Looking into Vaan’s face, seeing the twin burdens of insecurity and defiance, was like looking into a mirror of the past, and Balthier’s voice softened. “You navigated treacherous waters in enemy territory, as every pirate must. No matter what or where those waters be. It was well-done.”

Vaan shrugged, half-smiled. “It was kind of fun, really. Talking to all those people, hearing their stories, helping them out. Even if they were Archadians.”

Easy enough for the boy to say, Balthier thought; he hadn’t spent his entire life surrounded by those petty people and their petty intrigues. Vaan had been able to float above at all, carrying messages without getting hands or feet dirty. Balthier would bet every chop he’d ever possessed that no one had asked Vaan to share his opinion on a situation, to choose sides, to spread innuendo about a friend or an enemy. Perhaps Vaan could treat the chop trade like a game, an adventure; to the Archadian nobility, it was serious. Sometimes deadly serious — Balthier had seen enough duels, poisonings, and mysterious disappearances to last several lifetimes. He took another pull of ale, then set the mug down hard. Vaan would never understand, he–

Fran made a soft noise that broke through Balthier’s thoughts, and he turned, twisting his head to look up at her. “What is it?”

“You say you left without a backwards glance.” Fran raised an eyebrow.

Balthier crossed his arms and lowered his brows, glaring at the partner who clearly knew him too well for comfort. “I take it you’re questioning my assertion?”

Vaan leaned over the table, his expression thoughtful. “You do seem pretty bitter for someone who never looked back.”

Balthier looked at Vaan, then back at Fran, then sat back in his chair, tightening his hand around the chops, their carvings biting into his palm. Just past the point of pain, he opened his fingers and looked down; the imprint of his mother’s family sigil had formed on the surface of his skin and, next to it, the image of his former initials. FMB. An identity he’d thought long-since discarded, but no: a single visit to Archades and he had branded himself anew.

He closed his hand again, more loosely this time; he twitched his wrist, and the pieces of wood rattled lightly in their enclosure. “You may be right,” he murmured with a glance to Fran. He slipped his hand into his pocket and let the chops fall to the bottom, their weight somehow lesser than before. He glanced up, caught Vaan’s eye. “And I know you are. I left Archades in search of adventure; ‘twould be fitting if I could look at returning as another.” He extracted another coin from his vest and called out to the waitress. “Lizzi! Another round, if you please.” She acknowledged him with a nod, and he turned back to the table. “So, shall we plot our next move? Vaan, perhaps you might have learned something of use in the city. Tell me of the tales you carried.”

Posted by KJ on the 18th of April, 2010 at 6:40 pm under Uncategorized.    This post has no comments.

Summary: Beclem finds a surprising blitz partner on a visit to Besaid.

Notes: Written by request for the prompt “Beclem/Yuna, favorite”. Based in the Aftermath continuity.

Metadata: 1905 words. Rated PG, Beclem/Yuna. Minor spoilers.


One on One

Beclem stood on the dock, listening to the gulls and the waves and trying not to sweat too much. Coming back to Besaid had not exactly been at the top of his to-do list, but Nooj needed him here, and so here he was, making another attempt to drill some sense of discipline into the Aurochs. He hadn’t argued — in general, one didn’t argue with Nooj, not without good reason — but his private doubts as to his chances for success had begun the moment he’d stepped onto the boat, and his first day back had given him no reason to let go of them.

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Posted by KJ on the 18th of April, 2010 at 6:27 pm under Uncategorized.    This post has no comments.

Summary: Captain Kirk is climbing a mountain, and Rikku is determined to find out why.

Notes: This bit of crossover crack was written by request. The prompt was “Rikku/Kirk (reboot), Adventure”, and the result was heavily inspired by the Shatner of the Mount remix video by Fall On Your Sword. My first attempt at writing in the Star Trek universe.

Metadata: 1396 words. Rated PG, Gen. Crossover between FFX-2 and the 2009 Star Trek movie.


To Get to the Other Side

The Celsius was parked on the Calm Lands, and Rikku was most of the way back to it when she was stopped short by a scream in the sky.

“What’s that?” She turned, shaded her eyes against the bright light of the afternoon sun, and squinted in the direction she thought she heard it coming from.

Paine pulled up next to her and followed her gaze. “Not sure.”

“It sounds like– whoa!” A streak of light cut across Rikku’s vision, then ended abruptly in the side of Mount Gagazet. Even at this distance, she could see a plume of snow fly up in the air and hear a muffled crashing noise. She turned toward Paine, eyes wide. “Was that an airship?!”

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Posted by KJ on the 18th of April, 2010 at 6:20 pm under Uncategorized.    This post has no comments.

Summary: Dr. Bashir will treat any patient in need to the best of his ability. Even if that patient walks on four legs.

Notes: My first Deep Space Nine story. Written to the prompt of “Dr. Bashir, Xenophobia”, which ended up mostly being a jumping off point. Set early in Season 1, although not tied to any particular events therein.

Metadata: 630 words, rated G, Gen. No spoilers.


Not a Veterinarian

“Frontier medicine.” That had been Julian Bashir’s dream: to travel to the edge of known space and tread the uncharted waters of alien species and unknown diseases. The more exotic, the better. But not even in his wildest imaginings, his fondest daydreams, had he ever pictured this particular patient walking through his doors.

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Posted by KJ on the 18th of April, 2010 at 6:11 pm under Uncategorized.    This post has no comments.

Summary: Nooj has a surprise for Baralai.

Notes: Written for Renay to the prompt “Baralai/Nooj, rarities”>

Metadata: About 1,000 words, rated G. Gen (mostly). Set post-game. Spoilers through Chapter 2.


Trustworthy

The door clicked shut behind the last of the Guado, and Baralai leaned back in his desk chair and rubbed his eyes. Why on earth had he volunteered to help broker their negotiations with the Ronso? No treaty was worth this level of aggravation.

The commsphere in the wall behind him started to make the jangling noise that he was already learning to hate. For a second, he considered ignoring it; then he considered tossing it out the window. He imagined the pleasure of ripping it out of its socket, hurling it through the glass, watching it fly through the air and then hit the bay of Luca, where it would sink beneath the waves, never to trouble him again.

It was a pretty dream, and he allowed himself to savor it. Then he reached out with his right hand, not opening his eyes, and tapped the infernal device just hard enough to take the call. “Yes?”

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Posted by KJ on the 18th of April, 2010 at 6:05 pm under Uncategorized.    This post has no comments.

Summary: Baralai and Gippal go star-gazing and share some secrets.

Notes: Written by request for wildejoy. The prompt was “Baralai/Gippal, adventure.”

Metadata: Baralai/Gippal. Rated PG. Set during the Crimson Squad and contains spoilers for the spheres.


Navigation

The stars shine brighter and harder in the desert, glittering against the black canopy of night. Their cold brilliance provided the only light as Baralai stood atop a sand dune, arms akimbo, scanning the sky in an attempt to unlock its secrets. All acolytes of Yevon learn the basics of celestial navigation, and Baralai was trying to prove his theory that the warrior monks who captained the Crimson Squad were leading them around in circles.

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Posted by KJ on the 18th of April, 2010 at 5:53 pm under Uncategorized.    This post has no comments.

Summary: Raines and Rosch get sent to the principal’s office.

Notes: First story for FFXIII, but likely not the last — the bunny on this one hit me really hard.

Metadata: 2324 words, rated G, Gen. Set pre-game, no spoilers.


A Learning Experience

The Cocoon Military Academy is known for many things: rigorous training and selection policies, strict teachers, state-of-the-art instruction methods, the intense rivalry between Guardian Corps and PSICOM. Comfortable classrooms, however, are not among them, especially not when the air conditioning is down. Cadet Cid Raines allowed himself one last longing glance out the window at a day that looked more like summer than fall, then returned to his current task: trying to settle in his hard plastic chair, and resisting the urge to run a finger underneath the damp edge of his overly-starched collar, which was digging into his neck. (read more)